Top online games

Top online gameswow11

Top online games.This piece comes to psychological explain why nostalgic sigh and mention as extraordinary as Planescape Torment games, Baldur’s Gate, Myst or, more recently, Mask of the Betrayer, Syberia or Half-Life series. Most games that focus on story and still today are RPGs, because the adventure genre remained all alone in a corner, the producers approached mostly small, independent, which does not help any quality, nor popular. On the other hand, from the golden age was the best-selling Myst series on PC, players mentality has evolved at least for the desire for freedom. This is the biggest change that pushed back the adventures and quests essentially highly linear titles (like shooters in their beginnings, when limiting the underground corridors and weight could create open environments processors poor weather ).

In an adventure of a clear direction, even if encountered puzzles can be solved in different ways. In fact, walking straight ahead not only focuses the story, but try and hide the graphical limitations, lack of budget creation and visual details have come today to many to be the primary criterion for judging a game. Moreover, advancing the story you have ideas, you want a situation or another have been made differently, but nothing you can do if that designer did not think of that. Probably need for freedom (or at least the illusion of it) were born single-player open world games and MMOs, as an extension of freedom in a society, just like in reality.

Yet we have the best stories and adventures RPGs. I had them at least, for the last ten years have seen apparently plummeting narrative quality. Or so we think, because we are already saturated fantasy, orcs, elves, aliens and galactic worlds, spacecraft, lasers, good-evil battle that never has an absolute winner. Saturation gives the impression that there is no originality; 20 years ago, we admire those games had the advantage of being of the kind, “their father”, the founders of genres. Do not deny the value or creativity in developing narrative ramifications, but producers should draw more current. And in doing so we have some interesting examples, as Fahrenheit or Heavy Rain, violent or fancy GTA Half-Life.

Much the same applies in the case of puzzles. The beginnings came with riddles be extremely difficult because the solution itself, which requires piecing together of cryptic clues, either because the model “trial and error”. Guess the code to the safe, five colors arranged in a certain order, add ingredients in a potion and resume it if wrong somewhere. In most cases even if you did not receive a piece of the puzzle clues were well resolved, so that the button at random, based on luck. At least from this point of view things have now simplified for clues helped you in-game, and for those eager walkthrough sites are usually detailed and clear solutions.

The appearance cues and even in-game solutions was marked think of Myst IV: Revelation, which included complete resolution of puzzles, the stages of cryptic clues to “Blackberry in the mouth”. And if we make a leap forward, all casual games today use versions of puzzles trial and error, piecing together images, arranging items, but everything is much simpler. You probably do not have time, mood and patience to break off the walls about 5 hours at a single puzzle.



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History of Technology 7

History of Technology 7  Robots

Robot Soldiers of the Future  BANNER7

Americans plan to build robots that soldiers … not like men commit war crimes.

History of Technology 7  Robots. US Army and Navy have hired experts in ethics to prevent creating a robot like “Terminator”. By 2010, the United States will invest $ 4 billion in a research program called “Autonomous Systems” (self-governing systems).

For the construction of these robots were recruited British experts that will prevent robots to violate the Geneva Conventions.

Colin Allen, a scientist at Indiana University has already published a book, Moral Machines: Learning about good and evil robots, “which reviews the pros and cons.

He sent to “The Daily Telegraph”: “The question is whether that will answer can be constructed that can be automatic weapons under the laws of war. We use ethical theories to achieve these cars? “

Ronald Arkin, a computer scientist at Georgia Tech University, working on software for the US Army. He wrote a report saying that robots are not perfect ethic in combat, but are more ethical than human soldiers.

He says that robots do not feel the need to protect, not emotions that obscure their judgment or make them respond with hatred and frustration situations on the battlefield.

Recently, the company has developed a robot QuinetiQ US military, whose arms can range from pepper spray to 7.62 mm automatic weapons.

But this generation of robots is controlled by remote people. Researchers want to make soldiers, robots that can identify the target alone, which distinguish between enemy forces like tanks or armed men, and targets to be avoided as ambulances or civilians.

Software should be done in accordance with the Geneva Conventions.

Dr. Allen has applauded the decision to attack ethical dilemmas. “It’s time to think about ethical theories and build software that will ensure that robots will behave correctly.”

“We already have computers that make decisions that affect people’s lives, but ethically, they are blind.”

Dr. Allen said that the US military wants autonomous robots. Most expensive robots are under direct command of the people, because not afford to lose them.

Some skeptics say it will be impossible to make robots that will not make mistakes, or will not commit serious things when they “fail” as in the film Robocop.

Noel Sharkey, a computer researcher at the University of Sheffield, known for its involvement in the show “Robot Wars” is a leading critic of US plans. He says: “I go a chill down my spine. I work in artificial intelligence for decades, and the idea of a robot that can take a human life is horrifying. “

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